Class Perks - Sunsinger subclass. Brimstone and Sunburst. Use Song of flame if you want for quicker cooldown on melees in radiance
Armour - Claws of Ahamkara gauntlets with increased melee attack speed.
Artifact with a chance to generate an orb on solar melee kill, (solar accumulator). Try get your armour/artifact/class to get tier 5 strength (300) first , tier 5 intellect (300) second and discipline doesnt really matter
Weapons - Monte Carlo (dealing damage reduces melee cooldown and grants chance to fullly charge your melee with each kill) and/or army of one weapons (ether nova fusion has army of one and two for one)
This build works best on solar and brawler modifiers but can work on lower health enemies that can be one hit meleed.
Brimstone allows for "reduced melee cooldown and enemies killed by Scorch explode". Sunburst causes enemies killed with Scorch to produce an Orb of Light. Enemies killed by Brimstone's explosion also make orbs of light. Basically you punch one enemy in a group and they will all die to the explosion and they will all create an Orb of Light.
These orbs are not capped and not restricted by radiance , so you could generate punch orbs and radiance orbs all the ways up to 20-30 orbs. Radiance does give damage resistance so try to use this as much as possible



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